Drzewiecki Chicago Chicago City X Released! And...


Drzewiecki Design is seriously getting good as these urban cityscape sceneries and Chicago is some of their best work to date! Seattle was extremely impressive complete with it’s massive coverage area, added, airports, accuracy, lighting, and performance. Chicago which was released yesterday is impressive as it currently sits however, there is much more to come. The team is currently wrapping up all the local airports which will come in a separate package. But as for the city itself, the team is still working on several building additions, helipads, texturing and more which they expect to be completed by the time the airports are ready. I’ll say this, Chicago is truly the windy city and if you plan to go helicopter flying with real weather, you had better have your skills ready! The scenery is also perfectly compatible with Orbx Meigs field! Enjoy!

I’ll livestream the product in it’s entirety once it’s fully complete with all included airports. Next livestreams: Flightbeam Quito & LatinVFR New Orleans.

FlyTampa Las Vegas Released!


But of course you already knew that. I may not be the #1 in FS news breaking as I once was but rest assured, I am very busy in the background. I have been spending the last few hours touring the scenery and all I can say is how I extremely proud I am of this scenery. But i’ll leave my words for the livestream coming up later to day or (Friday) 25 April @ 2100 GMT. I’m taking a brief break in the background work I am in the midst of to deliver this live preview right away. Hope to see you there!

The Livestreams Are Armed & Ready!

fs LIVE.png

Apologies for the bit of silence but rest assured i’ve been quite busy in the background. Namely prepping for the livestreams and reviews which starts today!! My first livestream starts later today @ 1300 PDST. I’ll be covering FlightBeam Wellington and tomorrow same time, i’ll be headed to New Orleans to get an in-depth look at LatinVfr’s latest works. I’m shifting into gear and hope to see you there!

Simmarket To End Paypal Option April 20th.


A lot of flight simulation enthusiasts are not going to be pleased with this news. And if you are anything like me, you have spent thousands or FS addons via the popular online retailer Simmarket. For me, nearly if not all of my purchases there for the past 8 years have been through PayPal. And to be honest, as a online shopper, I LOVE PayPal. It’s fast, efficient, safe, and convenient. I have used it ever since I made my first EBAY purchase back in 2005. But sadly as a merchant, it seems like they are increasingly becoming more and more of a pain in the ass to deal with.

You may recall Orbx dropping the PayPal option soon after launching Orbx Direct and separating from The FlightSim Store. Off topic, is TFS still running or what?? Anyhoo, I remember the issue with Orbx being a fairly new company to use PayPal, found all it’s incoming assets frozen for several months. It was so bad that Orbx was not able to make payroll which was dependent on the monthly sales income. I believe John had to dip into the bank to sustain the company for several months without dime coming in despite a record sales year. This ultimately led to PayPal no longer being an option which let to quite a backlash from the community. What was worse is PayPal was not initially giving a reason for withholding the funds nor a timeline of when they would be released. You can see the issue.

Naturally, PayPal prevents the consumer from having to enter credit card or banking information to every Tom, Dick, & Harry website they come across especially the sketchy porn sites many of you know you frequent. But on the other hand, it allowed those without a credit or debit card to purchase products internationally. Not to mention, their dispute process which has saved me money buying crap off Facebook ad’s that turned out to be too good to be true.

As for Simmarket, I reached out to CEO Miguel Blaufuks give us insight on the issue as no longer being able to use PayPal at Simmarket is gonna be a bitch for a lotta people. Here’s what he had to say:

“We have decided to stop all PayPal operations, e.g. using their services for receiving or sending payments as after a continuing series of incidents over many years they (pp) have finally managed to break our patience and trust by demanding in a questionnaire received on April 1st that we lay open to them our entire business operation including names of business partners, amounts traded, full list of products, a list of all 3rd parties we are in business with, how long we keep the money and a number of other questions including some about bank licensing and compliances.

While some of the information demanded is no secret to them at all, other is in our view none of their business.

We have replied to them asking on what legal grounds they base their request upon and have not received a reply as of this date. As Paypal as determined a deadline for our reply on May 1st we had to act quickly and have therefore decided to get ahead of that date and stop paypal acceptance on April 20th. We feel that with the help and understanding of both our customers and vendors we can tackle the inconvenience this may cause to many. It would be dishonest to not foresee a slight drop in sales that we believe will be quickly overcome after a short adjustment period.

We will soon, hopefully before April 20th introduce additional payment options to the 10 already available. We will introduce Google Pay and Apple Pay to the lot and believe that they will appeal to many customers and be just as easy or even easier to use then PayPal. We are also looking at the possibility of integrating Amazon Payments at a later point.

For developers we are looking for quick alternative ways of payment but for now we must resort to bank transfers only, as we cannot promise a solution ready for the next payment date on May 1st.

I hope this sheds some quick light on the facts.”

I am also curious regarding how this news may affect the developers that do business with Simmarket. I remember all the threats Orbx got when they announced no more PayPal. And it seems like they are doing hellafine. So maybe this is not such a big deal after other than a matter of adjustment of using another online pay service. Till then, you have a couple more weeks to figure it out. Thanks to Miguel for his reply and insight. One must wonder if other vendors and sites may stray from PayPal in the near future. You may want to prepare yourself just in case.

Aerosoft Lukla In AeroFlyFS2: Why It Will Be Amazing! Or Not...


Like many of you, I jumped for joy when I learned back in 2016 that the LimeSim team would be delivering Lukla, a scenery the community has been needing for years. What’s even better is the fact that will come with multiple airports. What’s even better than that? The face that it’s coming to AeroFlyFS2! Why is that good news? Well if you’ve never experienced AeroFlyFS2 in VR, you haven’t fully lived yet. VR in P3Dv4 is amazing for a platform that was never designed for native VR use but it still comes with it’s problems and limitations.

With AeroFlyFS2 however, there are no compromises on feature settings at a frame rate of damn near 300 fps. If you take Jarrad Marshall’s Innsbruck scenery for example, the photoreal terrain is crisp all the way out the horizon looking some 20 miles away. Nothing compares to AFS for simming in VR. Well maybe DCS. Okay you got me there. But DCS doesn’t have these sort of sceneries. This Lukla scenery will be badass in P3Dv4 and XPlane11 but it will be best experienced in AFS in VR. So what’s the problem? There ain’t no Twotter or DO228 which are the preferred twin engine aircraft to operate up here. So will Aerosoft get that Twotter ported over to AFS? Will Carenado? Because if not, flying up here won’t be much fun after all. Time will tell…